Hi there!


You have found my personal website.

I am Sebastian Schöner, and you are most likely here because you enjoy programming as well.

Choose your adventure:


  • Unity Burst and the kernel theory of video game performance

    Burst of number four, Unity Drive, was proud to say that it was perfectly normal, thank you very much. It was the last compiler you’d expect to be involved in anything strange or mysterious, because it just didn’t hold with such nonsense. But why then does it take ages to... [Read More]
  • The Idiot Second

    For the last year and a bit I have actively been learning Swedish. Thankfully, Swedish is not a difficult language if you already know German: You take 2/3rds of the rules and you throw them away, mess with the pronounciation a bit, and start actually being friendly and treating people... [Read More]
  • Unity Async On-Demand Imports

    For a while now, Unity has had a neat little feature: async, on-demand imports. It’s not widely used or implemented, but it exists. This blog post is going to point you in the general direction of how to implement such an importer. TL;DR: example is on Github. [Read More]
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